Jobs Numbers Due out in Both Countries

Jobs Numbers Due out in Both Countries

Monday

U.S.

Economic Outlook

S&P Global U.S. Manufacturing Purchasing Managers Index (April)

Institute for Supply Management Manufacturing Index (April)

Construction Spending (March)

Featured Earnings

Moody’s Co (NYSE:MCO) (Q1) EPS estimates of $2.90, compared to $4.06 in the prior-year quarter.

Nutrien Inc. (NYSE:NTR) (Q1) EPS estimates of $2.59, compared to 29 cents in the prior-year quarter.

NXP Semiconductors N.V. (NASDAQ: NXPI) (Q1) EPS estimates of $2.85, compared to $1.99 in the prior-year quarter.

Canada

Economic Lookahead

Markit Canada Manufacturing PMI (April) PMI rose to a fresh all-time high of 58.9 in March from 56.6 in February, the 21st month in a row with the reading above the 50 threshold.

Featured Earnings

Capital Power Corporation (T.CPX) (Q1) EPS estimates of 75 cents, compared to 47 cents in the prior-year quarter.

Cargojet Inc. (T.CJT) (Q1) EPS estimates of $1.38 compared to $5.65 in the prior-year quarter.… Read more

Number of firms in critical financial distress rises sharply

A growing number of UK businesses are at risk of going under, as costs spiral and Covid loan repayments come due, a report has found.

Construction and hospitality are the sectors struggling most, according to insolvency firm Begbies Traynor.

Loan repayment schedules should be extended to ease the pressure, it said.

The government said it had given businesses an “unprecedented package of support” and increased flexibility in paying back Covid loans.

In the first three months of this year there was a 19% rise in businesses in critical financial distress compared to the start of 2021, the report by Begbies Traynor said.

Julie Palmer, a partner at the insolvency and restructuring specialist firm, said without further action to help struggling businesses there would be a wave of business failures.

“It’s just a case of when the dam holding it back finally bursts,” she said.

Begbies Traynor, which publishes regular health … Read more

2IMMERSIVE4U®: Democratizing Virtual Reality

Storytelling has been an efficient medium for interactive communication. Starting with pictographs to deriving a standard text for easy expression, storytelling has been at the heart of the human mind.

From walking on the pavement holding books to eyes dipped into digital screens, the world has witnessed a fast-paced digital transformation. And, sprouting through the digital space, Virtual Reality has opened new opportunities for storytellers who desire to deliver upon a promise of interactive storytelling. But unfortunately, Virtual reality has focused more on the hardware segment rolling down the significance of VR content with a mobile-friendly experience.

Thriving through these challenges and being inspired with a vision to create a mobile-first VR experience led to the foundation of 2IMMERSIVE4Uco-founded by Dusan Simic as its CEO and Filip Milinkovic as the company’s President. The company envisions partnering with talented creators and charting the course for the adoption of VR … Read more

CXR: Building Experience-focused Technology that changes the way we Live, Work, and Play

The neuroscientific community has often remarked that reality is coupled with the perception t

We have the creative capability to guide the contents of our conscience, to play with our own perception. We do this with storytelling, language, and poetry through special effects. This is how we “play.” This is how we manufacture our own reality simply by ideating. This is the world of make-believe, and innovations like augmented and virtual realities are the new champions of this world.

But the marvels of these technologies are hardly limited to the realm of make-believe, we can also track their influence in a multitude of businesses and industries. Transforming the world is the name of the game, and the AR/VR companies are leading the charge.

A company with its heritage in electronics manufacturing, but in recent years has shifted its focus to emergent technologies like augmented and virtual realities as well as … Read more